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"Cheap" Stirs (experienced dancers may figure out what you are doing)
H-LeadR --VeerL --Feris C-Sweep A-LeadR --CalTw --JoinH --CirR "1/4" --JoinH --CirR "R, R, R..." --FwdBk "say WHOA!" (timing is critical) --JoinH --CirL "exactly" --3/4 --4LCh3 --RollA --FwdBk "4 BOYS"-Chn3 --RollA -Vic Ceder 4BLeadR A-StrTh (pause for flow) --BendL ...PromH --1/4Mr
"Somewhat Higher Priced" Stirs
H-LeadR --DivTh C-SwThr -BRun -BendL --PsTTC C-T1/4- -Wk&Dg -PtTrd --Cir2L --T1/4 --Col.C B-Run --RLT --DivTh C-SldTh- -3X --SldTh --T1/4 --Col.C B-Run --T1/4 --Wk&Dg "bow to cnr, ptr" H-StrTh --DPT LrTrd --StrTh --RvFlt --PasTh --WhlDl C-StrTh --FLNR --BendL --RLT --PasTh --WhlDl C-StrTh H-SqTh4 --StrTh --RLT --FlutW --PasTh --WhlDl --Zoom C-StrTh --SwThr B-Run --BendL --RLT --PasTh --WhlDl --Zoom C-StrTh --SldTh --RLT --FlutW --PasTh --WhlDl --Zoom C-SldTh ! --PsOcn --A8Cir --1-1/2 A8Recyc H-T1/4- --Wk&Dg A-T1/4 --Wk&Dg --PtTrd --T1/4 --Wk&Dg C-T1/4- -Wk&Dg A-PtTrd G-PasTh C-PsOcn E-Hinge B-Trd B-Run --BendL "bow cnr, ptr" H-RLT S-Pr1/2 H-LeadL A-VeerR --Feris C-Sweep (timing affects difficulty) S-FlutW -BkAwy H-PsOcn -Recyc --Zoom C-SldTh --4LChn 4LFlutW A-Sweep H-PasTh --SepA1 --StrTh --DPT LrClovr,O-PtTrd S-RollA,H-PasTh --SepA1 C-PasTh,E-StrTh A-CalTw A-StrTh C-Twice,E-CalTw --CtsyT --FullT "all looking out" A-Clovr "don't get hurt!" H-SqTh4 --SqTh3 "L-H ready" C-LSqT2 A-Clovr "don't get hurt!" For variety: 4LChn = H-2LChn + S-2LChn = 4LCh3 + 4LCh3 also: 2LChn = RvFlt --4LCh3 --RollA "face original ptr" PasTh StrTh-"with next" CalTw 4LCh3 -Vic Ceder H-RLT- -1/4Mr G-PasTh G-Run B-PasTh B-Run C-BendL H-BxGnt- -SqTh4,S-RollA --PasTh --TrdBy --T1/4 --A8Cir G-Run E-BendL A-1/2of- -BendL --4LChn --ALIAS --SwThr B-RunR --CalTw --ALIAS SwThr-"3 hands" LSwTh-"3 hands" RHing B-LStar 1/2 "to ptr" B-RunR BendL S-2LChn, H-RLT, S-RollA, H-DixiS B-PasTh "to your R" A-Ca3/4... ...G-"on a diagonal"-PasTh "the couple"-BendL "bow ptr, cnr" H-RLT S-FltWh H-2LChn "jump in when you get a chance!" H-TrnTh... ..."H around the S" H-Run "S move in" A-StrTh H-StrTh Repeat 3X:[[ DPT CtrIn Ca3/4 PasTh WhlDl ]] C-FltWh- -Sweep
Clever Stirs - (use rarely - keep 'em special)
HGChn3 SB-"Roll her away" "lines of 3"-FwdBk HB-DoSaD "lines of 3"-T1/4... ...Ext "to a column" Col.C B-Run "bow cnr" -Kris Jensen H-T1/4- -Wk&Dg A-PasTh C-T1/4- -Wk&Dg "imaginary couple in front of you" A-SqTh3 "couples 1&2"-RLT "couples 3&4"-RLT "S at the H position"-RLT 4G-"straight ahead"-PasTh "meet opposite guy" DoSaD "make Alamo Wave" SwThr G-UTurn 4LChn All move in close. Think about a StrTh with your original parnter whom you are facing. Reach through the square and touch those inside hands, boy's hands over the girl's hands, get ready for a StrTh. See the basket?! Slowly, all StrTh.
Reverse Stirs
Convert Reverse Stirs to Normal Stirs with any of these beforehand... H-RLT- -BkAwy S-RLT- -BkAwy H-... A-JoinH --CirL-"exactly half way" --4LChn H-FlutW S-FlutW A-Pr1/2 Convert Reverse Stirs to Normal Stirs with any of these afterward... --AL --RLG --T1/4 B-Run --BxGnt --SldTh --AL --BxGnt --WWGrd "meet her" --SldTh
Variety
- StrTh = SldTh - DivTh = PsTTC - More call equivalents - Use get-in equivalents: H-SqTh4, H-LeadR, H-SqTh2 (check flow, hand use, etc.)
Comments
- Add excitment after a stir: "All dance up to the middle say WHOA!" -or- - Lower voice and music after stir - let them discover it - If stir turns out wrong, say: "I guess it's shaken not stirred" - Bad stir: "kick the bucket"
Did you know?
- [F2p] if Feris C-Sweep ends at home, then Cpl.C Feris C-Sweep stirs the bucket