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"Cheap" Stirs (experienced dancers may figure out what you are doing)
H-LeadR --VeerL --Feris C-Sweep
A-LeadR --CalTw
--JoinH --CirR "1/4"
--JoinH --CirR "R, R, R..." --FwdBk "say WHOA!" (timing is critical)
--JoinH --CirL "exactly" --3/4
--4LCh3 --RollA --FwdBk "4 BOYS"-Chn3 --RollA -Vic Ceder
4BLeadR A-StrTh (pause for flow) --BendL
...PromH --1/4Mr
"Somewhat Higher Priced" Stirs
H-LeadR --DivTh C-SwThr -BRun -BendL
--PsTTC C-T1/4- -Wk&Dg -PtTrd
--Cir2L --T1/4 --Col.C B-Run --RLT --DivTh C-SldTh- -3X
--SldTh --T1/4 --Col.C B-Run --T1/4 --Wk&Dg "bow to cnr, ptr"
H-StrTh --DPT LrTrd --StrTh --RvFlt --PasTh --WhlDl C-StrTh
--FLNR --BendL --RLT --PasTh --WhlDl C-StrTh
H-SqTh4 --StrTh --RLT --FlutW --PasTh --WhlDl --Zoom C-StrTh
--SwThr B-Run --BendL --RLT --PasTh --WhlDl --Zoom C-StrTh
--SldTh --RLT --FlutW --PasTh --WhlDl --Zoom C-SldTh
! --PsOcn --A8Cir --1-1/2 A8Recyc
H-T1/4- --Wk&Dg A-T1/4 --Wk&Dg --PtTrd --T1/4 --Wk&Dg C-T1/4- -Wk&Dg A-PtTrd
G-PasTh C-PsOcn E-Hinge B-Trd B-Run --BendL "bow cnr, ptr"
H-RLT S-Pr1/2 H-LeadL A-VeerR --Feris C-Sweep (timing affects difficulty)
S-FlutW -BkAwy H-PsOcn -Recyc --Zoom C-SldTh
--4LChn 4LFlutW A-Sweep
H-PasTh --SepA1 --StrTh --DPT LrClovr,O-PtTrd
S-RollA,H-PasTh --SepA1 C-PasTh,E-StrTh A-CalTw
A-StrTh C-Twice,E-CalTw
--CtsyT --FullT "all looking out" A-Clovr "don't get hurt!"
H-SqTh4 --SqTh3 "L-H ready" C-LSqT2 A-Clovr "don't get hurt!"
For variety: 4LChn = H-2LChn + S-2LChn = 4LCh3 + 4LCh3
also: 2LChn = RvFlt
--4LCh3 --RollA "face original ptr" PasTh StrTh-"with next" CalTw 4LCh3 -Vic Ceder
H-RLT- -1/4Mr G-PasTh G-Run B-PasTh B-Run C-BendL
H-BxGnt- -SqTh4,S-RollA --PasTh --TrdBy --T1/4 --A8Cir G-Run E-BendL
A-1/2of- -BendL
--4LChn --ALIAS --SwThr B-RunR --CalTw
--ALIAS SwThr-"3 hands" LSwTh-"3 hands" RHing B-LStar 1/2 "to ptr" B-RunR BendL
S-2LChn, H-RLT, S-RollA, H-DixiS B-PasTh "to your R" A-Ca3/4...
...G-"on a diagonal"-PasTh "the couple"-BendL "bow ptr, cnr"
H-RLT S-FltWh H-2LChn "jump in when you get a chance!" H-TrnTh...
..."H around the S" H-Run "S move in" A-StrTh
H-StrTh Repeat 3X:[[ DPT CtrIn Ca3/4 PasTh WhlDl ]] C-FltWh- -Sweep
Clever Stirs - (use rarely - keep 'em special)
HGChn3 SB-"Roll her away" "lines of 3"-FwdBk HB-DoSaD "lines of 3"-T1/4...
...Ext "to a column" Col.C B-Run "bow cnr" -Kris Jensen
H-T1/4- -Wk&Dg A-PasTh C-T1/4- -Wk&Dg "imaginary couple in front of you" A-SqTh3
"couples 1&2"-RLT "couples 3&4"-RLT "S at the H position"-RLT
4G-"straight ahead"-PasTh "meet opposite guy" DoSaD "make Alamo Wave" SwThr G-UTurn
4LChn All move in close. Think about a StrTh with your original parnter
whom you are facing. Reach through the square and touch those inside hands,
boy's hands over the girl's hands, get ready for a StrTh. See the basket?!
Slowly, all StrTh.
Reverse Stirs
Convert Reverse Stirs to Normal Stirs with any of these beforehand...
H-RLT- -BkAwy S-RLT- -BkAwy H-...
A-JoinH --CirL-"exactly half way"
--4LChn H-FlutW S-FlutW
A-Pr1/2
Convert Reverse Stirs to Normal Stirs with any of these afterward...
--AL --RLG --T1/4 B-Run
--BxGnt --SldTh
--AL --BxGnt --WWGrd "meet her" --SldTh
Variety
- StrTh = SldTh - DivTh = PsTTC - More call equivalents - Use get-in equivalents: H-SqTh4, H-LeadR, H-SqTh2 (check flow, hand use, etc.)
Comments
- Add excitment after a stir: "All dance up to the middle say WHOA!" -or- - Lower voice and music after stir - let them discover it - If stir turns out wrong, say: "I guess it's shaken not stirred" - Bad stir: "kick the bucket"
Did you know?
- [F2p] if Feris C-Sweep ends at home, then Cpl.C Feris C-Sweep stirs the bucket